Pixel Jump is a game performing physical jump from one point to another with user-control gravitational force and velocity and horizontal degree. The purpose of this project is to let the agent observe his surrounding platforms and then pick an initial velocity from a continuous action space to ensure that the agent can land on various positions of the next platform and hopefully jump onto the glass (goal) block for greater reward.
Source Code: https://github.com/bikaylee/Pixel-Jump
Level of difficulty: (all maps are randomly generated for each mission)
Glass Block of Platform: +100
Other Block Type of Platform: < 90, based on the relative distance to glass block
Lava: < -10, based on the relative distance to glass block
Reports: